fileadmin/content/abteilungen/marketing/dokumente/pdfs/frieling-virtuelle-gueter-mw.pdf
„Facebook“ werden virtuelle Gü- ter etwa im Rahmen von sogenannten „Social Games“ wie z. B. „Farmville“ (2009) verkauft. Social Games sind Gelegen- heitsspiele, die als Zusatzapplikation in sozialen Netzwerken [...] den meisten Fällen handelt es sich um Free-to-Play-Games, also kostenlose Spiele, die jedoch verstärkt zahlungspflichtige Inhalte in Form von In-Game- Gegenständen oder optionalen Erweiterungen einbinden [...] einfach B2C, C2C Item-Selling, Werbung, Weitere Online-Games Klassische MMOG World of Warcraft komplex B2C, C2C Abos, Spieleverkäufe, Item-Selling Social Games Farmville einfach B2C Item-Selling Konsolenspiele
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fileadmin/content/abteilungen/marketing/dokumente/pdfs/intrapreneurship.pdf
business. For example, mobileview is a mobile application provider and GameDuell offers multiplayer online games. Both the gaming and the mobile industry offer huge business opportunities but do not fit [...] number of important exceptions—perhaps most importantly multimedia content as in the case of video games and user generated content either in the context of virtual communities or in wikis, blogs etc. (Walsh [...] brands. Though it seems less likely today that Holtzbrinck will actually evolve into the mobile and gaming business, the investments allow to monitor the market closely and to react fast and flexible, if
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fileadmin/content/abteilungen/marketing/dokumente/pdfs/gewissen.pdf
(1990), „Prisoner’s Dilemma as a Game of Incomplete Information“, Journal of Economic Psychology 11, S. 69-84 [2] COLMAN, Andrew (1982), Game Theory and Experimental Games — The Study of Strategic Interaction [...] Behavior in Mixed-Motive Games”, Journal of Conflict Resolution 9, S. 68-78 [9] GÜTH, Werner & YAARI, Menahem (1992), „Expanding Reciprocal Behavior in Simple Strategic Games — An Evolutionary Approach” [...] cooperative choices in one-shot social dilemma experiments have remained an unsolved puzzle for the game-theoretical explanation of human interaction. FRANK (1987) was first in interpreting cooperative behaviour
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/en/department-of-international-and-institutional-economics/teaching/academic-assignments-and-examination-papers/former-bachelor-theses-topics
interest in the tertiary training system in Chile (in German) Chile between democracy and dictatorship - game theoretic analysis of the military coup of 1973 (in German) Institutional Economic Analysis of the
fileadmin/content/projekte/tmeuf/unterrichtsmaterialien/um.ga-rtner.gru-nes-band/englisch/the-green-belt-reconnection.pdf
ous learning groups). About the game: The game is unsolvable and intends to show that it is not possible to connect all different types of habitats. By playing the game and discussing it afterwards, the [...] placed on the free fields of the game board. The cards have to be laid out so that the habitats are connected. Short information about the lesson; explanation of the game, dividing of students into groups [...] Carsten Hobohm (UF) Level: secondary school Type of material: Information for the teacher, as well as a game about reconnecting habitats with tasks and short texts: Reconnecting of habitats; European Green Belt
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fileadmin/content/projekte/tmeuf/unterrichtsmaterialien/um.glissmann.mareike.seen/englisch/course-of-events.pdf
lead into the game by mentioning that apart from the visible differences there are also measurable differences. 2. Game: approx. 10 min. The students, still in pairs, play the trio-game (quartet). Version: [...] they have to put the game cards in order. The correct order of the cards reveals the word “trophic state”. The teacher asks further questions about the similarities of the game cards (letters in the upper [...] Level: Secondary level I (10th grade)/ Secondary level II (11th grade) Materials: worksheet 1+2, trio-game, blackboard Aims: The students learn the difference between hypertrophic, eutrophic, mesotrophic and
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fileadmin/content/projekte/tmeuf/unterrichtsmaterialien/um.glissmann.mareike.seen/englisch/trio-game.pdf
PowerPoint-Präsentation Lake T O 1 Depth of visibility (m): 12 Lowest height of vegetation (m): 25 Primary Producers: Very few Biomass production: very little Biodiversity: very high Phosphate content
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fileadmin/content/projekte/tmeuf/unterrichtsmaterialien/um.glissmann.mareike.seen/englisch/teacher-s-manual.pdf
s fish population biomass production depth of visibility Comparison with trio-game: OLIGOTROPHIC Comparison with trio-game: EUTROPHIC Oligotrophic: An oligotrophic lake is a lake with low primary productivity
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fileadmin/content/projekte/tmeuf/unterrichtsmaterialien/um.glissmann.mareike.seen/englisch/worksheet-lake-2.pdf
Exercise: Fill in the chart with the data from the trio-game and arrange the arrows in the correct direction. Worksheet 2 Name: Date: Trophic states Oligotrophic Mesotrophic Eutrophic Hypertrophic Depth
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fileadmin/content/projekte/tmeuf/unterrichtsmaterialien/um.gutowski.stina.gru-nspecht/englisch/threatening.pdf
you can do to help them (green). Then work with your group and try to fill in the gaps of the domino game. Then play it without looking at the text again. Have fun! =)
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